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@BenCheung0422 BenCheung0422 commented Feb 25, 2024

This adds tall grasses. There are several behaviours related to tall grasses, including natural generation and wheat seeds dropping when broken.
This might work better with flowers added in #445.

Changes:

  • World generation:
    • Tall grass tiles are generated together with flowers.
    • Flower tiles have slightly some chance to be generated in different variants in the same generation vein.
    • Generation density of generation vein now varies randomly.
    • Size of generation vein is slightly larger.
    • Chance to generate flower is smaller than tall grass
  • Grass tile:
    • Small chance to generate tall grass each tick.
    • Chance to get wheat seeds is slightly smaller.
    • Fertilizer can be applied to forcedly generate tall grass, with a chance of 1/3.

# Conflicts:
#	src/client/java/minicraft/level/tile/GrassTile.java
#	src/client/java/minicraft/level/tile/Tiles.java
#	src/client/resources/assets/localization/en-us.json
@BenCheung0422 BenCheung0422 added New feature Help wanted An issue requiring extra attention. labels Aug 28, 2024
@BenCheung0422 BenCheung0422 added the On hold Issue has been put on hold for various reasons. label Dec 3, 2024
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This may be postponed to 2.3 because of the textures.

@Makkkkus Makkkkus added Improvement Ideas for changes to features or content. and removed Feature labels Dec 5, 2024
@Makkkkus Makkkkus removed the On hold Issue has been put on hold for various reasons. label May 4, 2025
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