Skip to content

Releases: MirrorNetworking/Mirror

v96.10.2

20 Jun 07:55

Choose a tag to compare

96.10.2 (2026-06-20)

Performance Improvements

  • Distance IM enhancements (5c262c6)
  • Scene+Distance IM enhancements (c32ec74)

v96.10.1

20 Jun 03:07

Choose a tag to compare

96.10.1 (2026-06-20)

Bug Fixes

  • Don't break WebGL for wrong channel (184d043)
  • Removed bad test for wrong channel (35f1841)
  • HexSpatialHash Refinements (4d669475)

v96.10.0

02 Apr 13:14

Choose a tag to compare

96.10.0 (2026-04-02)

Bug Fixes

  • InterestManagement: SetHostVisibility now effects all Canvas renderers (28ee96d)

Features

  • Added Vector X Byte structs and Organized (df9a4b4)

v96.9.23

26 Mar 20:20

Choose a tag to compare

96.9.23 (2026-03-26)

Bug Fixes

  • Don't flood WebGL with errors for unreliable EntityStateMessages (1aa5a33)

v96.9.22

26 Mar 20:04
6582994

Choose a tag to compare

96.9.22 (2026-03-26)

Performance Improvements

v96.9.21

26 Mar 12:39
d569f5e

Choose a tag to compare

96.9.21 (2026-03-26)

Bug Fixes

  • SimpleWebTransport: Guard Queue.TryDequeue behind UNITY_2022_3_OR_NEWER (#4105) (d569f5e)
  • Use GetStableHashCode16 instead of truncation (#4102) (162c052)

v96.9.20

26 Mar 08:07
df4fed3

Choose a tag to compare

96.9.20 (2026-03-26)

Bug Fixes

  • AdditiveLevels: Portal Improvements (ec3f84d)
  • Portal: Older Unity doesn't like is not (14b98d6)
  • SimpleWebTransport: Use Map instead of Array (#4103) (df4fed3)

v96.9.19

01 Mar 05:01
5537326

Choose a tag to compare

96.9.19 (2026-03-01)

Bug Fixes

  • NetworkIdentity: Check unreliableBaseline when sending baseline (#4095) (5537326)

v96.9.18

26 Feb 23:54

Choose a tag to compare

96.9.18 (2026-02-26)

Bug Fixes

  • SimpleWebTransport: Improved Send for older Unity versions (206d3fc)

v96.9.17

26 Feb 23:38

Choose a tag to compare

96.9.17 (2026-02-26)

Bug Fixes

  • Added missing meta files (757a9f4)