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[Samples] Migrate from using a checked-in Android manifest to using a patcher at build time #1002

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The checked-in manifest specified com.unity3d.player.UnityPlayerActivity, but some platforms now prefer com.unity3d.player.UnityPlayerGameActivity.

https://docs.unity3d.com/6000.0/Documentation/Manual/android-application-entries-game-activity.html

This change ensures the manifest entry is patched without incidentally enforcing any other requirements.

The samples' version of XR Plugin Management is bumped to 4.4.0, as this new script uses an interface added in that version.

@keveleigh keveleigh self-assigned this Apr 1, 2025
@keveleigh keveleigh requested a review from a team as a code owner April 1, 2025 00:56
@keveleigh keveleigh changed the title Migrate from using a checked-in manifest to using a patcher at build time for Samples Migrate from using a checked-in Android manifest to using a patcher at build time for Samples Apr 1, 2025
@keveleigh keveleigh changed the title Migrate from using a checked-in Android manifest to using a patcher at build time for Samples [Samples] Migrate from using a checked-in Android manifest to using a patcher at build time Apr 1, 2025
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