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Den of Hungry Adventurers

This game was an experiment to both learn more event-based programming within the context of games and also to deepen my knowledge of Godot as an engine. I would say that it worked out quite well and I'm very pleased by the result (even though the game isn't very long.)

  • The game uses engine version: 4.1
  • Platforms that work (for now): Windows, Mac

Explore and interact with it at your leisure, I will consider forks on a case-by-case basis.

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A small management game about taking care of a guild of adventurers.

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