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* Create ParticleEffectSerializer and add Deserialize methods

* Add particle effect deserialize methods

* Remove space in region directive

* Update to use new ParticleEffectSerializer

* Add unit tests for ParticleEffectSerializer

* Mark ParticleEffectReader and ParticleEffectWriter as obsolete

* Perform check for rooted path when loading textures

* Add methods that allow for default values that don't throw exceptions

* Deserialize using default values if attribute not found

* Ensure that texture name is set when deserializing texture element

* Read the enabled attribute for interpolators

* Write the enabled attribute for modifiers and interpolators

* Update tests
@AristurtleDev AristurtleDev self-assigned this Oct 27, 2025
@AristurtleDev AristurtleDev merged commit 945b93f into staging/v6 Oct 27, 2025
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2 participants