Add zoom-to-point methods for OrthographicCamera #1059
Merged
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Description
This pull request adds zoom-to-point functionality to
OrthographicCamera, allowing developers to zoom toward a specific world position while keeping that point fixed on screen.Related Issues/Tickets
Changes Made
OrthographicCamera.cs
ZoomIn(float deltaZoom, Vector2 zoomCenter)method that zooms in while keeping a world position fixed on screenZoomOut(float deltaZoom, Vector2 zoomCenter)method that zooms out while keeping a world position fixed on screenPosition += (zoomCenter - Origin - Position) * ((newZoom - oldZoom) / newZoom)MinimumZoom,MaximumZoom, or world bounds to prevent unexpected camera movementChecklist
Please read and check the following items. Pull requests will not be reviewed if all items are not checked.