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Releases: MonoGame-Extended/Monogame-Extended

Version 5.2.0

27 Oct 01:55
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What's Changed

Full Changelog: v5.1.1...v5.2.0

Version 5.1.1 (Ember)

20 Oct 18:38
ca3db90

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What's Changed

Full Changelog: v5.1.0...v5.1.1

Version 5.1.0: Particle Updates

19 Sep 20:28
fdea811

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This update was to make some adjustments in the recently updated particle system from 5.0.0 to enhance and add new functionality to it as well as make the vortex and actual vortex

What's Changed

Full Changelog: v5.0.2...v5.1.0

Version 5.0.2

24 Aug 07:21
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Full Changelog: v5.0.1...v5.0.2

Version 5.0.1: Hotfix

16 Aug 20:24
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This is a hotfix release to resolve a regression but from #997 as reported in #1013

What's Changed

Full Changelog: v5.0.0...v5.0.1

v5.0.0

14 Aug 18:24
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With this release, there are many changes that are considered breaking changes, so we're moving up to 5.0.0 🥳.

The two most notable changes are that a huge rework has been done within the particle system, this is in preparation for the Ember particle editor that will be released soon for visually creating particle effects when using MGE.

The second and biggest changes are with the Texture2DRegion and Texture2DAtlas. The developers of TexturePacker have updated their application to have a MonoGame Extended specific output format that can be used directly with MonoGame Extended. You can find more information on using it https://www.codeandweb.com/texturepacker/tutorials/how-to-use-sprite-sheets-with-monogame-extended. The MonoGame Extended documentation will be updated shortly as well.

What's Changed

New Contributors

Full Changelog: v4.1.0...v5.0.0

HOTFIX: Version 4.1.3

13 Aug 15:43
08e9f02

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Resolves issue with the content pipeline extension referencing monogame 3.8.3

v4.1.0

23 Apr 14:44
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What's Changed

New Contributors

Full Changelog: v4.0.4...v4.1.0

v4.0.4

10 Jan 17:53
b688d56

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This is a hot fix release to resolve an issue with the Sprite constructor

Fixed

  • Resolved issue where the Sprite.Origin property was incorrectly being set to the center origin of the sprite in the constructor. @AristurtleDev #938

References

Version 4.0.3 Release

30 Sep 03:17
e22c2cc

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This is a weekly release containing bug fixes and improvements merged since the last release.

Fixed

  • Resoled issue where Matrix3x2.Decompose returned incorrect values for transformation @Std-Enigma #941
  • Resolved bug in NinePatch where padding calculations were incorrect @Dwergi #945
  • Resoled bug in Texture2DExtensions.CreateNinePatch where source rectangles were calculated that overlapped. @greenstack #948

Changed

  • BitmapFont uses TitleContainer to load stream of file @Dwergi #946
  • Revert UV code for Sprite.OriginNormalize, resolving incorrect calculations @kaltinril #951