Create wrapper script for wine64 symlink #211
Merged
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I was having issues getting shader compilation to work on my M4 Macbook Pro. I followed all the instructions and didn't have any luck at all. After some digging, I found this Reddit post suggesting it works if a script which re-executes
wine
is used - and it does!This PR adds a simple wrapper script and symlinks to that instead of
wine
directly.I'm not sure why this works (and why it doesn't work otherwise), but the existing symlink created by the script does not, so this is definitely something which should be done (at least until
mgfxc
or whatever stops trying to usewine64
).