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Fix camera2D flipping textures #31

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deuxcents
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Hello,

In regards to issue #29, here is a proposed fix.
Screen coordinates is quite nice !

Keep up the good work

@@ -1571,6 +1574,14 @@ void gs_graphics_submit_command_buffer(gs_command_buffer_t* cb)
// Switch on uniform type to upload data
switch (u->type)
{

case GSGL_UNIFORMTYPE_BOOL: //GSGL size of bool is uint32, which is fine for a normally one byte bool in C
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Will it be ok if someone will try to compile it using c++ compiller?

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@ranoke ranoke left a comment

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LGMT :)

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