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impacto-c64

This is a "port" (and I'm using this term loosely) of the MAGES. engine game engine (or more specifically the scripting engine) to the Commodore 64. It is based on impacto and is written in C compiled with the oscar64 compiler.

The code is committed pretty much as is since I wrote it in 2025 for a funny demo video, so the quality is as you'd expect. The asset images were converted using an online converter at https://www.digartroks.be/img2c64mc/index.php and the music was created "from scratch" by me in GoatTracker The scripts were altered from the original game to accommodate the hardware and a custom "startup" script was also written. Otherwise the basics of the SC3 scripting engine are taken pretty much verbatim from impacto.

Ultimately this is a "just for fun" project and don't expect it to go anywhere else, I just always wondered if it was possible to port the whole SC3 scripting VM onto a C64, and well, looks like it is :)

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