Skip to content

Muenzuka-code/badapple-64x48-bitmap

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 

Repository files navigation

badapple-64x48-bitmap

Bad apple bitmap head file in resolution 64x48 for embedded system to draw. Resolution is 64x48. FPS is 30.

size

The bit maps take about 2.6MB flash space.

usage

#include "badapple.h"
#include "U8g2lib.h"
//@Init your u8g2
int t1 = 0,t2 = 0;
for (size_t i = 0; i < BADAPPLE_FRAMES; i++)
        {
            t1 = millis();
            u8g2.clearBuffer();
            u8g2.drawBitmap(96,1,BADAPPLE_WIDTH/8,BADAPPLE_HEIGHT,badapple[i]);
            u8g2.sendBuffer();
            t2 = millis()-t1;
            delay(1000/30-(t2));

        }

Acknowledgement

Original Video: あにら

Music: Alstroemeria Records

Original Works: Touhou Project/ ZUN

About

bad apple bitmap head file in resolution 64x48 for embedded system to draw

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages