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godot-wild-jam-88-game

A game originally created for the Godot Wild Jam 88 game jam in 10 days.

Play the Game

Play on itch.io

After crash-landing on an alien planet, build up pressure by sealing thermal vents as you upgrade your slime to new heights!

How to Run Project Locally

To run the project locally:

  1. Open the project with the Godot editor.
  2. Click the play button (shortcut F5) in the top-right corner.

Credits

Team members include:

  • Daniel J. McIntosh: Composer/SFX Artist/Game Design/Narrative Design/Writer
  • Apples: Programmer
  • Noah Bumgardner: Programmer/SFX Artist/Writer
  • Josiah Harvey: Artist/Programmer
  • RPDak: Artist
  • HappyTrollAngus: Playtester

Attributions

Open source resources used:

  • LimboAI plugin by Serhii Snitsaruk.

Coded using the Godot game engine.

The original game jam version, tagged as gwj88-submission and hosted on itch.io, runs on Godot version 4.5. The latest stable main code branch runs on Godot version 4.7.

License

This game's code is open-source under the MIT License. Please ask the original artists before using any art or audio assets in a different context.

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Godot Wild Jam 88 Game Jam Entry

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