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fix fullscreen mode aliases and prim registration
CI
#54:
Commit
df53ce1
pushed by
dtwotwo
4m 23s
master
master
4m 23s
View workflow file
expose platform-native window handles
CI
#53:
Commit
90407d7
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dtwotwo
4m 42s
master
master
4m 42s
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add video backend detection and bindings
CI
#52:
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942d5a1
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dtwotwo
4m 9s
master
master
4m 9s
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fix haxe 4
CI
#51:
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4ed4aec
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4m 37s
master
master
4m 37s
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preserve native event timestamps as Int64 nanoseconds
CI
#50:
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ea15a3d
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dtwotwo
7m 5s
master
master
7m 5s
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avoid redundant swap interval updates
CI
#49:
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ed56e85
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4m 29s
master
master
4m 29s
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add Streamline Reflex and DLSS Frame Generation support
CI
#48:
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bf3f88a
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4m 14s
master
master
4m 14s
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add HLC umbrella import library for modular backends
CI
#47:
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87d9cc7
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dtwotwo
4m 30s
master
master
4m 30s
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fix incorrect draw pixel
CI
#46:
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eff4e4c
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5m 30s
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master
5m 30s
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add examples; fixes
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#45:
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36a76ab
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4m 25s
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master
4m 25s
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add examples; fixes
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#44:
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6aa4677
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4m 12s
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master
4m 12s
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add examples; fixes
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#43:
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4m 46s
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4m 46s
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add examples; fixes
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#42:
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4m 17s
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master
4m 17s
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add examples; fixes
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#41:
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4m 34s
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master
4m 34s
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С/C++ 23 standards
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0397a30
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4m 22s
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master
4m 22s
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С/C++ 23 standards
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#39:
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3m 55s
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master
3m 55s
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fix getTimestampFrequency
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#38:
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4m 38s
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command queue removed from static_driver, fixes
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#37:
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master
4m 9s
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command queue removed from static_driver, fixes
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#36:
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fc0c40b
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4m 33s
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master
4m 33s
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command queue removed from static_driver, fixes
CI
#35:
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a9f036e
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4m 10s
master
master
4m 10s
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command queue removed from static_driver, fixes
CI
#34:
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5233e6a
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3m 53s
master
master
3m 53s
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updating releases instead of delete
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#33:
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ce354a0
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5m 17s
master
master
5m 17s
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expose D3D12 factory
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#32:
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56e067d
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4m 23s
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master
4m 23s
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bump SDL3 -> 3.4.14; setAlwaysOnTop; reorganize
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#31:
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5m 47s
master
master
5m 47s
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dlss fix leak
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#30:
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3m 58s
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3m 58s
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