Flow is a sparse grid-based fluid simulation library for real-time applications. Please see the manual included in this release package for more information on the API and usage.
Flow 2 is now available and open source here.
Windows 32/64 bit
- A DX11 capable graphics card and driver
 - Visual Studio 2015 and the Windows 10 SDK
 
nobuild_run.bat Bin\x64\DemoAppRelease_x64.exe
left mouse - Rotate camera middle mouse - Pan camera right mouse - Zoom camera
space - Shoot projectile p - Pause simulation F10 - Toggle DX11/DX12 F11 - Toggle fullscreen Esc - Quit
- Volume Tiled Resources are slow in debug builds, due to D3D debug runtime warnings.
 - The default memory limit might be excessive on cards with less than 2 GB of VRAM.
 
- SDL is licensed under the zlib license
 - stb_truetype by Sean Barrett is public domain
 - imgui by Mikko Mononen is licensed under the ZLib license