depth maps not appearing correctly #600
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         I'm successfully running instant-ngp and getting a good result however when I switch to   | 
  
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Replies: 1 comment 11 replies
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         Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers!  | 
  
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Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers!