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LOOT

node.js bindings for LOOT, the Load Order Optimisation Tool for Oblivion, Skyrim, Skyrim SE, Fallout 3, Fallout: New Vegas and Fallout 4 See https://github.com/loot/loot for LOOT itself

Caveats

This doesn't support the entire API and the API has been changed in a few places to fit better in a node.js environment. For easier distribution, this currently includes build artifacts (.dll and .lib as well as headers) for loot-api.

Async

There is support for running commands asynchronously. The was this is implemented is unusual though: When instantiating an "asynchronous" LOOT instance, a second process is created. The LOOT instance in the initial process acts as a proxy, relaying instructions to the second process where they will be queued and processed in sequence.

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node.js bindings for LOOT (load order optimization tool)

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