Modules = { achievements = "github.com/NickB-30/BlipMods/achievements" }
local achievements = require(Modules.achievements)achievements({
["games-played"] = {
{
goal = 5,
badge = "noob",
},
{
goal = 20,
badge = "rookie",
},
},
["score"] = {
{
goal = 500,
badge = "good",
},
{
goal = 1000,
badge = "great",
},
},
})achievements:Set("score", value)or
achievements:Increment("games-played", value) -- value is optional, defaults to 1