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  1. snowflow_demo snowflow_demo Public

    A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spe…

    JavaScript 584 153

  2. dreamtide-ts dreamtide-ts Public

    Bullet-heaven survivors-like in TypeScript and WebGPU. Procedural rendering and synthesized audio, no art assets. Runs in the browser or as a Tauri desktop app.

    TypeScript 2

  3. chatternel chatternel Public

    A zero-backend, mobile-first OpenRouter chat client. BYO API key, any model by ID, reasoning traces, editable history, flicker-free streaming — everything stored on your device, nothing on a server.

    TypeScript 1 1

  4. UEVR UEVR Public

    Forked from praydog/UEVR

    Fork of praydog/UEVR adding a Mono rendering method: one view rendered per frame and shown to both eyes, for higher FPS and to work around per-eye rendering bugs.

    C++

  5. godot-ai godot-ai Public

    Forked from hi-godot/godot-ai

    Fork of hi-godot/godot-ai. Fixed the client job owner losing its polling loop after activate(), which left client installs stuck on "Installing…"

    GDScript

  6. portfolio portfolio Public

    JavaScript