Pinned Loading
-
snowflow_demo
snowflow_demo PublicA real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spe…
-
dreamtide-ts
dreamtide-ts PublicBullet-heaven survivors-like in TypeScript and WebGPU. Procedural rendering and synthesized audio, no art assets. Runs in the browser or as a Tauri desktop app.
TypeScript 2
-
chatternel
chatternel PublicA zero-backend, mobile-first OpenRouter chat client. BYO API key, any model by ID, reasoning traces, editable history, flicker-free streaming — everything stored on your device, nothing on a server.
-
UEVR
UEVR PublicForked from praydog/UEVR
Fork of praydog/UEVR adding a Mono rendering method: one view rendered per frame and shown to both eyes, for higher FPS and to work around per-eye rendering bugs.
C++
-
godot-ai
godot-ai PublicForked from hi-godot/godot-ai
Fork of hi-godot/godot-ai. Fixed the client job owner losing its polling loop after activate(), which left client installs stuck on "Installing…"
GDScript
-
If the problem persists, check the GitHub status page or contact support.


