[â–º] Game Designer & Developer | Unreal & Unity Specialist | Educator & Support Engineer
[▪] Fort Lauderdale, FL • Open to Remote
Game Designer & Developer with BS in Game Design from Full Sail University
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**[â–ª] Creative Focus**
- Immersive mechanics
- Level design
- Visual effects
[â–ª] Technical Skills
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**[â–ª] Education Experience**
- Taught 100+ students
- Game development
- Animation and VFX
[â–ª] Industry Background
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### [â–¸] BIG Bang (UE4)
Sci-fi puzzle demo featuring level design, Blueprints, and art direction
Tech Stack: Unreal Engine 4, Blueprints |
### [â–¸] Crane Game (Unity)
Physics-based claw machine with custom input and mechanics
Tech Stack: Unity3D, C# |
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### [â–¸] Firefighter Safety Demo
3D safety training animation for Palm Beach County Fire Department
Tech Stack: Maya, After Effects |
### [â–¸] Schrodinger's Box (Unity)
Interactive prototype featuring custom HUD and advanced scripting
Tech Stack: Unity3D, C# |
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Environmental showcase with custom asset creation and world building Tech Stack: Unreal Engine | Specialty: Environment art and optimization |
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[::] Game Engines
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[::] Languages
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[::] Creative Suite
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[::] Development Tools
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[::] Specializations
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Instructor at:
Specialty: |
Technical support for:
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Platform: Unreal Engine 5 Multi-level prototype with small collaborative team Focus:
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Type: Cross-platform Concept design and development planning Features:
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Tools: Maya, Fusion 360 Personal workspace fabrication project Skills:
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[OK] Portfolio |
Showcase of projects, demos, and development process |
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[OK] LinkedIn |
Connect for opportunities and collaboration |
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[OK] Email |
Open to discussing projects, opportunities, and partnerships |






