IT Engineer in Apprenticeship
Based in Villeurbanne, France, my interests span game development, VR, and 3D.
Currently, I'm at Ciril Group, contributing to the open-source iTowns Project to enhance 3D geospatial visualization.
| Domain | Tech / Tools |
|---|---|
| Languages | C#, C++, Python, Java, Go, TypeScript/JavaScript |
| 3D & Game Dev | Unity, Three.js, Blender, Ableton, Krita |
| Backend | C++ APIs, Node.js (Express), Gin (Go), WebSocket, Kafka |
| DevOps | Docker, Ansible, Traefik, NGINX, GitHub Actions |
| Quality | SOLID principles, Design Patterns, SonarQube, Valgrind |
3D Developer [Apprenticeship] @ Ciril Group (Oct 2025 - Present)
- Contributing to iTowns, an Open Source Web/Three.js geospatial framework.
Software Developer [Apprenticeship] @ Ikattan (Oct 2023 - Sept 2025)
- Redesigned C/C++ simulation backend for electrical network analysis.
- Implemented concurrent simulations and runtime controls (pause/cancel/resume).
Unity VR Developer [Internship] @ S.mart RAO (April 2023 - June 2023)
- Integrated Digital Twin through a Serious Game.
- Implemented body tracking, physics-based interactions and avatar customization.
- Engineering Degree in Computer Science β CESI Graduate School of Engineering (2024 - 2027)
- Bachelor in Computer Science β IUT Lyon 1 (2021 - 2024)
- TOEIC English Certification β Score: 970/990 (C1 Level)
- ANSSI Cybersecurity MOOC

