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Add: OpenTTD 15.0-rc1 announcement
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title: OpenTTD 15.0-rc1
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author: michi_cc
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---
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Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candiate!
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With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 15 the best OpenTTD yet.
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The finding part is where you, the players, come in, too. If there's anything you notive, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report.
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Some notable changes over the previous beta3 release are:
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* Automatic font loading for characters not part of the normal language files (like e.g. player names or chat messages)
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* Terrain generator can make wetlands for rivers unable to reach the sea
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* Signs, waypoint and station names may be moved
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* Draw infinite water when all borders are water
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* Bridges can now be built over locks and docks, too
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* Various tweaks to interface scaling
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* Improvements and fixes to badge support
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* [NewGRF] Support for trains with multiple rail types
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* A variety of bugfixes
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As always, see the changelog for the full list.
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* [Download](https://www.openttd.org/downloads/openttd-releases/testing.html)
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* [Changelog](https://cdn.openttd.org/openttd-releases/15.0-rc1/changelog.md)
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* [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues)

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