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Page/zh/社区/弯道.mediawiki

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[[Translation:en/Community/Corners]]
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在启用了 [[en/Archive/Manual/Settings/Realistic acceleration]] 时,弯道会大幅度减慢列车速度。本页面展示如何将弯道造成的影响最小化。
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=基本规则=
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列车在一个方向内连续通行一个以上的弯道时会被减速。这里有一些示例:
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[[File:en/Community/Corner-1x45.png|frame|left|不会减速: 仅有一个弯道]]
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[[File:en/Community/Corner-2x45.png|frame|none|不会减速: 列车每个车身方向上仅存在一个弯道]]
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[[File:en/Community/Corner-4x45-nocars.png|frame|left|不会减速: 列车车身只处于一个弯道内]]
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[[File:en/Community/Corner-4x45.png|frame|none|减速!]]
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<br clear="all" />
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=90 度直角弯道=
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[[File:en/Community/Corner-90.png|frame|left|减速: 90 度弯道]]
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在 90 度弯道通行的列车会被限速为 55km/h (38 mph)。游戏内有一个
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[[en/Archive/Manual/Settings/Advanced Settings/Vehicles#forbid-trains-and-ships-from-making-90deg-turns|设置(en)]]可以禁止列车 90&deg; 转向。
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<br clear="all" />
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=建议弯道间隔距离=
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一般来说,弯道之间的格子长度至少为你最长车站点的长度。
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Try to avoid building long diagonal track near towns, because this can limit [[en/Manual/Towns#town-growth|town growth]]. When you have to build diagonal tracks near towns, create road tunnels or road bridges at regular intervals, so the town can expand over the railway.
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If train length isn't an issue, you can calculate the distance you need between corners by comparing the fastest trains available with the [[en/Manual/Game Mechanics/Main Page#vehicle-speeds|table of speed limits]]. Here is a rough guide based on that information:
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{| {{en/Wikitable}} style="margin:1em 1em 1em 0; border:solid 1px #AAAAAA; background-color:#F8F8FF; text-align:center"
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|+ '''Minimum distance between corners''' (assuming infinitely long trains)
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|- style="background:#efefef"
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!style="width: 5em"|年份
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!style="width: 8em"|Temperate
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!style="width: 8em"|Sub-Arctic
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!style="width: 8em"|Desert
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!style="width: 8em"|Toyland
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|-
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|1925|| 2 || || ||
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|-
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|1930|| 2 || || ||
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|-
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|1935|| 3 || || ||
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|-
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|1940|| 3 || || ||
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|-
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|1945|| 3 || 2 || 2 || 2
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|-
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|1950|| 4 || 2 || 2 || 2
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|-
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|1955|| 4 || 2 || 2 || 2
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|-
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|1960|| 5 || 2 || 2 || 2
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|-
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|1965|| 5 || 2 || 2 || 2
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|-
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|1970|| 5 || 2 || 2 || 3
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|-
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|1975|| 6 || 5 || 5 || 4
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|-
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|1980|| 6 || 5 || 5 || 4
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|-
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|1985|| 6 || 5 || 5 || 4
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|-
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|1990|| 6 || 5 || 5 || 4
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|-
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|1995|| 6 || 5 || 5 || 5
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|-
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|2000|| 6 || 5 || 5 || 5
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|-
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|2005|| 6 || 5 || 5 || 5
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|-
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|2010|| 6 || 5 || 5 || 5
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|-
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|2015|| 6 || 5 || 5 || 5
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|-
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|2020|| 6 || 5 || 5 || 7
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|-
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|2025|| 6 || 7 || 6 || 7
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|-
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|2030|| 7 || 7 || 6 || 7
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|-
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|2035+|| 12 || 12 || 12 || 7
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|}
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Note: Technically, the [[en/Manual/Base Set/Trains/SH '125']] (also known as the BR 'IC125') wants 8 squares to turn, but it's not powerful enough to get up to full speed carrying that many wagons anyway.
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=See also=
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* [[en/Community/Junctionary/Main Page]]
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* [[en/Manual/Game Mechanics/Main Page#vehicle-speeds|Vehicle speeds]]

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