Replies: 3 comments
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This sounds very interesting, but probably not something that will happen soon! I'd love to experiment with this in the future though! |
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@OverloadedOrama Would it be possible to include a few Alternatively, we can include a few PNGs in there and make "Open template" import the PNG as an image. This way, it can be imported into an existing image. |
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Actually, a tilemap editor could make a great future addition and a very useful tool |
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Stretch goal:


Pixelorama is a tool for game developers. Many game developers are using auto tiles for their levels to maintain their sanity.
Here is a 47 tile setup:
And a 16 tile setup:
They are fairly easy to use(in Godot and GMS2 at least). But the real challenge is in making them.
Pixelorama can have a simple option to enable a 'reference background/template':


47 tiles:
16 tiles(Please dont mind the numbers at corners, this is the only image I could find):
There should be an option to select the size of individual tile(16x16, 32x32 etc.)
Again, a stretch goal. Would be nice to have, and very useful too.
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