raidboss: OC North Horn Forked Tower: Magic Boss 1 Timeline - #1148
raidboss: OC North Horn Forked Tower: Magic Boss 1 Timeline#1148Legends0 wants to merge 13 commits into
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For reference, here is the longest pull I could find on fflogs for Boss 1: 11:30s, this does seem to be where it loops. |
| # C616 --sync--: Auto-attack from Blue Head | ||
| # C61B Poison Breath: 7.7s cast by Blue Head at same time as BA01 Poison Breath | ||
| # The Herpetology Forum will be sealed off | ||
| 22000.0 "--sync--" SystemLogMessage { id: "7DC", param1: "1573" } window 100000,0 |
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The same zone seal is used for the Extreme version of this fight. We either need a way to disambiguate between the difficulties, or drop the normal timelines in favor of the EX.
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Ah, in that case we could do a jump on the auto-attacks to determine if it is the extreme version or not.
We also have an option of either showing a lookahead for both versions, perhaps marking extreme or not, or starting the times later.
This would also delay implementation of a timeline as both may need to be done. Temporarily could avoid a lookahead and jump passed the timelines if it is extreme until the extreme timeline is done to avoid players seeing a timeline for extreme then it disappearing after the jump in the extreme mode when the timeline hasn't been implemented.
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Should be fixed now. I also put some starter conditions for the remaining bosses. These are placed right at the start of the Forked Tower: Magic section under the commented ActorControl sync.
In the main timeline for the encounters I ordered them by boss then normal then extreme timeline.
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I went through and checked into the initial casts of the extreme versions. I think jumping on autos won't work as well due to window causing sync aheads or sync backs on them so I've added some syncs for the autos then the branch happens on the first cast(s). Commented out the lookahead lines and only syncing the initial cast's startsUsing for now on the encounters passed the first boss to prevent timeline from showing up in the bosses that haven't been started. I also thought I could quickly do the Storm Generator encounter that is only in Extreme. It's not been tested in game, and is mostly manually timed, with working around fflogs sync of BED0 Disillusioning Swing. I couldn't find an enrage based on time for the Storm Generator or an easily established loop. Here is a reference for some of the long pulls I could find: Thunderclap Concerto and Disillusioning Swing are consistent in the pattern they make and between pulls it seems. The logs seem to have varying timings for the The Last Song and The First Song, although first song can be made somewhat consistent just checking the big slime. Not sure what causes some of the variance in the add casts. Most pulls seemed to clear around 2min to 2:30s, so this encounter can be a lot quicker than the bridges in Forked Tower: Blood. |
Probably could use feature request for this, but its use seems more of a bandaid to how the timelines work currently than something that should be desired long term
Started work on Sword Dancer timeline and digging deeper shows this is damage and there is a second damage instant cast that splits damage with it
I may add the other bosses into here as I get to them. Unsure if I have enough information on loops (without digging into fflogs) at the moment.
This is just the normal version.