GS, UI: use u32 instead of s32 for width and height #13746
+27
−27
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Description of Changes
Changed the type of width and height from
s32tou32.Rationale behind Changes
This is more correct because width and height are defined as
u32inDisplaySurfaceand makes casts unnecessary.Suggested Testing Steps
Shouldn't be necessary.
Did you use AI to help find, test, or implement this issue or feature?
No.