Draft
Conversation
cf0d711 to
9cfe7e4
Compare
pgert
reviewed
Nov 10, 2025
patches/SLUS-21501_2905C5C6.pnach
Outdated
| // For normal items/survival points | ||
| patch=0,EE,20110D3C,extended,24420040 | ||
|
|
||
| // Players/npcs |
Contributor
There was a problem hiding this comment.
"Players/npcs" -> "Players/NPCs".
…when cooking, misc. comments
Contributor
|
This still alive? i'd love to get this |
Contributor
Author
Hi yes, I would like to polish this up sometime but have just been busy of late (the patch itself is fully playable at this point, and is virtually completely accurate as is). If you'd like to try it yourself, you can just take the raw text from the changed file and paste it into the file created when selecting "Tools->Edit Patches", then you can load it from the patch menu. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
A still in-progress patch for adding a 60FPS mode to Raw Danger!; it's 99% of the way there but there's still some various minor issues that I'm aware of and need to research:
Boats move slightly too slowly.
The body temperature UI doesn't disappear correctly when opening the map.
Some menus still have too fast animations
.pss textures are twice as fast (this might just require forcing the game to 30fps at certain in-game cutscenes, or dealing with it).
etc.
Plus of course most of these changes still need documentation.