Skip to content

Fix banner valour config and tree nodes#1048

Merged
LocalIdentity merged 1 commit intoPathOfBuildingCommunity:devfrom
Blitz54:banner-fix
May 1, 2025
Merged

Fix banner valour config and tree nodes#1048
LocalIdentity merged 1 commit intoPathOfBuildingCommunity:devfrom
Blitz54:banner-fix

Conversation

@Blitz54
Copy link
Copy Markdown
Contributor

@Blitz54 Blitz54 commented Apr 20, 2025

Fixes #1046 .

Description of the problem being solved:

0.2.0 renamed a bunch of tree nodes (which IMO are now worse than before) so Banner tree nodes weren't increasing the effect.
Also fixed the config, which I initially broke in previous PR. Now it scales up to 75 properly if the player takes the + Maximum Valour nodes.

@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label May 1, 2025
@LocalIdentity LocalIdentity merged commit 096db47 into PathOfBuildingCommunity:dev May 1, 2025
2 checks passed
@Blitz54 Blitz54 deleted the banner-fix branch May 1, 2025 21:32
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug: behaviour Behavioral differences

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Banner calculation does not calculate past 50 stacks of valour or factor banner magnitude passives

2 participants