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Extended health bar drawing logic

  • In vanilla, the algorithm used for drawing the health bar is very crude, with problems of insufficient accuracy and incorrect boundary handling.
  • You can now enable a new way of drawing the health bar through the following flag.
    • The new logic will draw the last pip of the health bar with a transparency fade.

In rulesmd.ini:

[AudioVisual]
ExtendedHealthBarDrawing=false  ; boolean

@TaranDahl TaranDahl added ❓New feature Tested ⚙️T1 T1 maintainer review is sufficient labels Jan 12, 2026
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@TaranDahl
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In-game:
ExtendedHealthBarDrawing

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