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Pull requests: PixarAnimationStudios/OpenUSD
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Ensure that the Light Filter adapter handles updates from child shader nodes to dirty its
material locator.
#3909
opened Dec 4, 2025 by
robp-sidefx
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3 of 5 tasks
Fix docs to specify light's primary axis to be used for focus
#3904
opened Dec 2, 2025 by
anderslanglands
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3 of 5 tasks
Backport fixes for CVE-2025-64181 etc. in OpenEXRCore
#3903
opened Dec 2, 2025 by
musicinmybrain
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3 of 5 tasks
Autodesk: [hdSt] Refactor MaterialXShaderGen with generics
#3898
opened Nov 25, 2025 by
kohakukun
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Autodesk: [hdx, hgiVulkan] Make sure we can render without any resource bindings
#3896
opened Nov 20, 2025 by
erikaharrison-adsk
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5 tasks done
Address minor warnings during build
#3889
opened Nov 12, 2025 by
danielenricocahall
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3 of 5 tasks
[hdSt, hdx, hgi] OIT improvements and fixes
#3888
opened Nov 11, 2025 by
kohakukun
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5 tasks done
APPLE: Make Accessibility Priority variable
#3886
opened Nov 4, 2025 by
dgovil
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5 tasks done
Dependabot configuration to update actions in workflow
#3882
opened Nov 2, 2025 by
ScottBrenner
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2 of 5 tasks
UsdSkelImaging Hydra 2.0: Use rest transforms if the animation is empty.
#3874
opened Oct 28, 2025 by
cameronwhite
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4 of 5 tasks
Fix parentheses around assignment warning for GCC13
#3867
opened Oct 24, 2025 by
nvmkuruc
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4 of 5 tasks
Autodesk: DashDotLine, DashDotPatternAPI Schemas
#3857
opened Oct 14, 2025 by
erikaharrison-adsk
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5 tasks done
Autodesk: Simplify materials with CM on static values
#3848
opened Oct 9, 2025 by
erikaharrison-adsk
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4 of 5 tasks
Autodesk: [hdSt] Early parallel MaterialX codegen, launched by a scene index
#3847
opened Oct 9, 2025 by
erikaharrison-adsk
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4 of 5 tasks
Add Hydra2 implementation to deform normals
#3841
opened Oct 6, 2025 by
miguelh-nvidia
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5 tasks done
hioOiio: remove use of OIIO_NAMESPACE_USING macro
#3839
opened Oct 4, 2025 by
mattyjams
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3 of 5 tasks
NVIDIA: Change delegate to use new predicate for prototypes
#3830
opened Sep 29, 2025 by
roggiezhang-nv
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5 tasks done
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