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Dynamic LOD Distance based on RAM usage #3522

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@ikabod-kee

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Dynamic LOD distance

Sky Islands have more empty chunks, so the LOD distance should dynamically increase if there's a large amount of empty space.
Similarly, being in caves should dynamically decrease LOD distance.

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    optimizationa performance problem that should be addressed or an optimization ideaundecideda final decision has not been made whether or how this enhancement should be implemented

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