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Pull requests: PixelGuys/Cubyz

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Pull requests list

switch to std.Io.net
#2466 opened Jan 6, 2026 by Wunka Draft
The Mantle (concept(?))
#2464 opened Jan 5, 2026 by careeoki Draft
1 task
Jade ore
#2463 opened Jan 3, 2026 by careeoki Draft
Optimize light fetching during mesh updates
#2462 opened Jan 3, 2026 by IntegratedQuantum Loading…
Set Spawn command (continuation of #2374)
#2447 opened Dec 30, 2025 by Wunka Loading…
SRGB gamma correction
#2440 opened Dec 28, 2025 by IntegratedQuantum Loading…
1 task
Fixed flying break Animation
#2397 opened Dec 13, 2025 by tillpp Loading…
Have Better FPS Presets
#2395 opened Dec 13, 2025 by tillpp Loading…
Rare biome rework
#2392 opened Dec 13, 2025 by Vinywar123 Loading…
Adds a Rope and Chain
#2383 opened Dec 7, 2025 by Vinywar123 Loading…
Eating is actually doable (no raymarching)
#2381 opened Dec 7, 2025 by tillpp Loading…
Merge ServerChunk.updateBlockXYZ functions refactor shuffle code around
#2370 opened Dec 2, 2025 by codemob-dev Loading…
Phantasmal
#2359 opened Nov 29, 2025 by TyrrelMeter Loading…
Migrate branches
#2347 opened Nov 24, 2025 by careeoki Draft
Split Hotbar from Inventory
#2324 opened Nov 21, 2025 by Wunka Loading…
Allow allocators in testing
#2320 opened Nov 20, 2025 by codemob-dev Loading…
1 line readability fix in renderer
#2316 opened Nov 18, 2025 by Vinywar123 Loading…
Fix Headless Crash
#2294 opened Nov 14, 2025 by codemob-dev Draft
Add PR template
#2273 opened Nov 13, 2025 by BoySanic Loading…
More rotation modes that can have more states
#2270 opened Nov 12, 2025 by Vinywar123 Loading…
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