Releases: PolyhedralDev/TerraOverworldConfig
Releases · PolyhedralDev/TerraOverworldConfig
Latest Build
Commits
- 6a67378: Add procedural cobwebs (Rogue)
- 6c6b8e7: Adjust cave biome max (Rogue)
- 8462c62: Add another set of rivers (Rogue)
- b014e24: Add river depth variation (Rogue)
- 27eccd7: Adjust biome palettes for below ocean level (Rogue)
- fc64ae6: Allow seagrass gen on red sand (Rogue)
- c81ac24: Allow pale oak and swamp tree river gen (Rogue)
- c59e132: Adjust red xeric shrubland ocean palette (Rogue)
- d48b3a4: Add red and orange gallery forest variants (Rogue)
- 7d5a5c8: add tropical mushroom island (Rogue)
v1.5.2
Fixed
- Fixed creaking heart block ID on 1.21.5
v1.5.1
Added
- Added Spring to Life features
- Added Pale Garden
- Added Mob Rooms
Changed
- Improved Shrub Beach
v1.3.4
Fixed
- Translated minecraft:grass to minecraft:short_grass.
v1.3.3
Fixed
- Fixed pink petal structure generating broken block IDs.
v1.3.2
Added
- Cherry tree features.
- Pink petal features.
Changed
- Sakura Mountains now use Cherry tree features instead of Dark Oak.
- Sakura Mountains generate pink petal patches.
v1.3.1
Added
- Re-added biome blending, which was previously removed by accident, resulting in blocky biome transitions (notably around beaches).
v1.3.0
Requires Terra v6.2+.x
Added
- Added Shrub Beaches.
- Added Xerophytic Forests.
- Added Iceberg Oceans.
- Added wheat crops to Prairies.
- Added iceberg feature.
Changed
- Sakura Mountains now contain features from Dark Oak Forests.
- Evergreen Overhangs now generate as an Evergreen variant.
- Dry Rocky Bumpy Mountains now uses it's own grass and foliage color.
Fixed
- Evergreen biomes generating adjacent to Savanna biomes.
- Prairies and Oak Savannas using incorrect biome colors.
v1.2.0
Requires Terra v6.2+.x
Added
- Added Mangrove Swamps.
- Added Dripstone Caves.
- Added Lush Caves.
- Added rare Great Azalea trees.
- Added Deep Dark.
- Added rare giant copper and iron ore veins.
- Added Dark Forests.
- Added texturing to slanted stone areas.
Changed
- Adjusted the generation of river border biomes (Marshes, Swamps).
- Placed packed mud in many existing arid palettes.
- Placed mud in bamboo jungles, swamps, and river palettes.
- Changed cave generation to include rare giant caverns.
Fixed
- Snow not generating on trees in polar biomes.
- Trees not generating in Snowy Meadow biome.
- Changed caldera center vanilla biome. (#97)
- Fixed ore features being overwritten, resulting in some biomes not generating any ores.
- Fixed some palettes missing samplers, resulting in some blocks not generating correctly.