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@sandro-k sandro-k commented Sep 5, 2016

Description

Currently it is not possible to to run a cascaded-animation without a first delay.

Expected outcome

<cascaded-animation> applies an animation on an array of elements with a delay between each.
the delay defaults to 50ms.

0ms | animation1 | nodeDelay ms | animation2 | nodeDelay ms | animation3

Setting nodeDelay = 1000 and timing.delay = 0 should run the first animation after 0ms and then the following with nodeDelay.

Actual outcome

nodeDelay ms | animation1 | nodeDelay ms | animation2 | nodeDelay ms | animation3

The first animation has a delay of nodeDelay and therefor the initial animation is delayed by nodeDelay ms

Browsers Affected

  • Chrome
  • Firefox
  • Safari 9
  • Safari 8
  • Safari 7
  • Edge
  • IE 11
  • IE 10

This PR addresses and fixes the issue.

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2 participants