Preserve offline game state when user logs in #113
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When a user plays offline and then authenticates, the in-progress game was being reset to a fresh board.
Changes
Track game state via ref to avoid callback churn
currentGameRefsynced viauseEffectloadcallback recreation while maintaining access to current game statematchstate directly (no ref needed since it'snullin offline mode)Preserve game on offline→online transition
authUserUid && !matchMoving/GameOveror board differs from defaultExample scenario:
The preservation logic is scoped to only the offline→online transition; other scenarios (logout, friend switching, initial login) follow existing reset behavior.
Original prompt
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