Releases: Prographers/Precomputed-Culling
Releases · Prographers/Precomputed-Culling
1.2.0 - Unity 6 & Render Graph
Updated to support Unity 6 with their new Render Graph. Unity 2020.3 (LTS) is still supported with this release.
Changelog:
- Added support for Unit 6 and Render Graph
- Refactored Precomputed Area Inspector
- Added "Optimizations" menu
- Added sphere cast detection to discard objects that are overlaping any collider to speed-up the bake
- Added raycast detection to neatly fit terrain and avoid manual terrain fitting
Download link: https://assetstore.unity.com/packages/tools/utilities/precomputed-culling-221372
1.1.0 - Runtime Baking
Added runtime baking to the plugin
Changelog:
- Added runtime baking
- Fixed and refactored some code
Download link: https://assetstore.unity.com/packages/tools/utilities/precomputed-culling-221372
Release 1.0.0
The first full release of the Precomputed-Culling tool!
Changelog:
- Added better onboarding.
- Most of UIs are remade in UI Toolkit.
- Added tool versioning with easy-to-use version check. Stay updated!
- QOL improvements.
- Fixed issues.
Download link: https://assetstore.unity.com/packages/tools/utilities/precomputed-culling-221372
Init
The first release of the Precomputed-Culling documentation.
Full Changelog: https://github.com/Prographers/Precomputed-Culling/commits/v0.9.0