Releases
2.0.0
What's changed
New features
Support for 4.27 and UE5
Added jump button deferral for jump button presses that were a bit too soon before landing
Added full support for surfing
New noclip movement mode
Enhanced support for multiplayer, still rough. Community support welcome.
Added jump and land sounds
Improved slope/sliding interactions
Improve crouch eye transition to be ease in/out
Various performance optimizations
Fixes
Fixed air control and gravity being calculated incorrectly in some situations
Fixed friction being applied incorrectly at low framerates
Fixed various default properties to align closer to Source
Fixed footstep and surface property gather not working in some cases
Fixed jumping onto a new surface being rough
Fixed eye height issues
Fixed high vertical movement on slopes not causing air movement
Fixed crouch expanding too soon into low areas
Fixed not being able to jump while crouched
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