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icco edited this page Feb 6, 2013 · 3 revisions

Charging

Users start with 3 tokens to start games. If they want to have more than that they can pay $5/month for unlimited tokens or $10/one-time for 10 tokens.

Best medium

  • SMS - you're going to be checking it immidiately and can respond quickest. Problem is that the inputs and outputs are limited to 160 char and a text based interface. Also hard to deal with multiple games at once.

  • Email - easily gets caught by spam, easy to ignore. Great for multiple games. Low barrier for entry

  • Mobile App - most amount of work. Fake platform walls. Most control over design and flow.

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