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Pr gametest framework
Cargo Build, Test, and Linting
#10521:
Pull request
#3091
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KairuDeibisu
In progress
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#585:
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Pr gametest framework
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#584:
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#3091
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Pr gametest framework
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#10520:
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fix: many bugs
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#10519:
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fix: many bugs
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fix: many bugs
deploy-docker-image
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fix: many bugs
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#583:
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Pr gametest framework
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#8483:
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15s
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Pr gametest framework
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#10518:
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#3091
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5m 30s
KairuDeibisu:pr-gametest-framework
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Pr gametest framework
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#582:
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36m 23s
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refactor: use BlockId in more places
Cargo Build, Test, and Linting
#10517:
Pull request
#3090
opened by
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In progress
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refactor: use BlockId in more places
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refactor: use BlockId in more places
Nix Flake
#581:
Pull request
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45m 47s
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fix(entity): show burning animation on older client versions
Cargo Build, Test, and Linting
#10516:
Pull request
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matheustavarestrindade
1h 34m 50s
matheustavarestrindade:fix/burning-animation-metadata
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fix(entity): show burning animation on older client versions
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fix(entity): show burning animation on older client versions
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#580:
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50m 48s
matheustavarestrindade:fix/burning-animation-metadata
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fix(player): show attack indicator by syncing held item attributes
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#8480:
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matheustavarestrindade:fix/attack-indicators
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fix(player): show attack indicator by syncing held item attributes
Nix Flake
#579:
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fix(player): show attack indicator by syncing held item attributes
Cargo Build, Test, and Linting
#10515:
Pull request
#3076
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1h 31m 54s
matheustavarestrindade:fix/attack-indicators
matheustavarestrindade:fix/attack-indicators
1h 31m 54s
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feat(world): safe spawn position check for player join and respawn
Cargo Build, Test, and Linting
#10514:
Pull request
#3075
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Q2297045667:feature/player-safe-spawn-check
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feat(world): safe spawn position check for player join and respawn
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feat(world): safe spawn position check for player join and respawn
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#578:
Pull request
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19m 49s
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