Fix Experimental (Launcher) - #884
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catornot
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I disagree with the no report part. Bots do take up player slots therefore they must be reported in some way otherwise servers could get report as not full when they are in fact full.
catornot
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would be probably better to fix #548 instead but this is fine as well
blocking until https://github.com/R2Northstar/NorthstarLauncher/pull/884/changes#r2651637462 is resolved
I could add support for reporting the bot count. |
but that still should be a different pr since it would need prs to multiple repos |
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There's like, a LOT going on here. Most of the diff is updating dependencies and that's fine (probably should be a separate PR) but I'm really struggling to see what the actual changes are and what the point of them is |
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I think we can safely merge a subset of this pr |
fatal_script_errors_serverDoesn't prevent dedicated servers from crashing #879fatal_script_errors(misccommands.cpp)fatal_script_errors_serverstop dedicated servers from crashing if disabled (dedicated.cpp)weapon_reparse,weapon_reparse_server,playerSettings_reparse,_playerSettings_reparse_Server, andfx_impact_reparsenot requiresv_cheatsto run (misccommands.cpp)NSReloadModsto client and server squirrel vm (scriptmodmenu.cpp)serverauthentication.cpp)