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Piper Chester edited this page Jun 20, 2013 · 4 revisions

Current Ideas

  • Flash Card Mode (practice mode)
  • Number Counting
  • Falling/Moving Objects
  • Text Adventure

Flash Card Mode

This is a simple practice mode. Cards are displayed on the screen, and the user types them. There are currently three difficulties: easy, medium and hard. Each difficulty has 20-60 words with ranging length of letters.

Later features may include a time trial, points, and a life mode. We've talked about possibly implementing the game in game center, as well as having achievements.


Falling Objects

For games, one idea I had was to have falling objects, from the top of the screen. Each object would have an attribute that would be spoken to the user, i.e. "red". And the user would have to type the word before the object reached the bottom of the screen. The user would know if the object reached the bottom of the screen by some sort of alarm, or alert system.


Numbering

Another idea is adding some sort of numbering game, where the number is spoken of where the player should put his/her fingers. For example, "1-2-3-5" would spell the letter 'R'. This would be a great and simple way for users to learn the alphabet.


Text Adventure

Now that we'll be working on the project throughout the summer, we have more time to potentially implement a small text adventure. This would be very short, but it would be fairly easy to do. In order for commands to be accurate and efficient, our typing system will have to be nearly flawless.

We'll eventually contain a page that hosts information about the adventure for the player.

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