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Releases: RandomityGuy/csx3dif

1.0.9

14 Dec 15:02
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Fixed Triggers for real this time

1.0.8

30 Nov 15:43
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Fixed PathedInteriors markers for real this time

1.0.7

29 Nov 15:14
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Fix PathedInterior order and offsets after conversion
Add Trigger support

1.0.5

17 Mar 20:47
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Include hullIndices in mb_only flag for MBWeb support

1.0.4

26 Sep 12:15
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Fixed support for multiple PathedInteriors

1.0.3

28 Aug 17:57
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  • Support path_nodes for PathedInteriors
    path_nodes must be preceded by the Door_elevator entity that they belong to (i.e create the Door_elevator entity before placing path_nodes for that entity)

1.0.2

12 Aug 20:36
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Fixed invalid UVs in some cases.

1.0.1

11 Aug 19:35
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Fixed an issue where collision was not working for certain parts of the interior.
Optimized output file size a bit.

1.0.0

11 Aug 08:27
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Initial release