Releases: RandomityGuy/csx3dif
Releases · RandomityGuy/csx3dif
1.0.9
1.0.8
Fixed PathedInteriors markers for real this time
1.0.7
Fix PathedInterior order and offsets after conversion
Add Trigger support
1.0.5
Include hullIndices in mb_only flag for MBWeb support
1.0.4
Fixed support for multiple PathedInteriors
1.0.3
- Support path_nodes for PathedInteriors
path_nodes must be preceded by the Door_elevator entity that they belong to (i.e create the Door_elevator entity before placing path_nodes for that entity)
1.0.2
Fixed invalid UVs in some cases.
1.0.1
Fixed an issue where collision was not working for certain parts of the interior.
Optimized output file size a bit.
1.0.0
Initial release