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fix broken normals finally
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RandomityGuy committed Jul 5, 2022
1 parent 33b3c11 commit 1e504d6
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2 changes: 1 addition & 1 deletion 3rdparty/DifBuilder
3 changes: 0 additions & 3 deletions README.md
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Expand Up @@ -65,9 +65,6 @@ Located in the object properties panel

## Limitations

- Sometimes difs are broken. To fix them, theres a few methods:
- Split the object file either manually or use the "Polygons per DIF" option in Export DIF
- Move the object somewhere else
- No Trigger support: I tried but Torque was being Torque even when I successfully embedded them into difs.
- No Game Entity rotation support: there isnt even a rotation field for Game Entities in difs, and torque doesnt even use the rotation field explicitly passed as a property
- Rarely the Torque Constructor CSX import will incorrectly rotate brushes.
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2 changes: 1 addition & 1 deletion blender_plugin/io_dif/__init__.py
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Expand Up @@ -43,7 +43,7 @@
"author": "RandomityGuy",
"description": "Dif import and export plugin for blender",
"blender": (2, 80, 0),
"version": (1, 2, 1),
"version": (1, 2, 2),
"location": "File > Import-Export",
"warning": "",
"category": "Import-Export",
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