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Releases: ReGlacier/ReHitmanTools

1.0.48

29 Nov 12:07
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1.0.48 Pre-release
Pre-release
GMSTool:

 * Entity name recognition implemented. Minor format fixes.

1.0.44

16 Nov 20:02
c8ea285
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What's new:

  • Refactored GMS Tool. For now, you can pass the full path to level in ZIP and GMS Tool will extract everything that's required in memory
    Finalized LOCC:
  • Finalized LOC compiler & decompiler too.

1.0.36 | Internal test

15 Nov 17:32
80417d6
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Pre-release

News

It's an internal development release!

What's new:

  • LOC Compiler & Decompiler utility (LOCC)

You can test it via decompiling & compiling LOC assets from Hitman Blood Money. More details in README.md (Tools/LOCC)

Usage

How to decompile LOC file (M13_main.LOC as example):

mkdir rel
./LOCC.exe --from=M13_main.LOC --decompile-json=rel/M13_main.JSON

Now you can edit rel/M13_main.JSON as a generic JSON file and compile it back to LOC via

./LOCC.exe --from=rel/M13_main.JSON --to=rel/M13_main.LOC

After that, you can replace M13_main.LOC in Scenes/M13/M13_main.ZIP (via Windows Explorer, 7Zip doesn't work) and check results in-game.

And the last thing: make backups!

1.0.18 | Check types database

26 Oct 15:44
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1.0.16

25 Oct 21:58
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First public release of the tool.