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  • Expanded scanForArmour() to also scan for Thac0 and HP mods, and changed its name to scanForModifiers().
  • Added tokenID to Mods table - if blank apply mod to character, else only apply mod to token.
  • Added updateHitDmgBonus() to convert character sheets to use new mods table as and when GM desires.
  • Code tidying and some utility functions moved to library.
  • Improved error handling and type conversion.
  • Made scanForModifiers() asynchronous.
  • New dialog for displaying what effects and mods impact thac0, dmg, ac & hp.
  • Added functions to auto-populate, display, and explain current rogue skill values.
  • Correct item speed assessment to use inheritance via resolveData().
  • Added doSetMod() function and commands to support new extended modifiers functionality.

* Expanded scanForArmour() to also scan for Thac0 and HP mods, and changed its name to scanForModifiers().
* Added tokenID to Mods table - if blank apply mod to character, else only apply mod to token.
* Added updateHitDmgBonus() to convert character sheets to use new mods table as and when GM desires.
* Code tidying and some utility functions moved to library.
* Improved error handling and type conversion.
* Made scanForModifiers() asynchronous.
* New dialog for displaying what effects and mods impact thac0, dmg, ac & hp.
* Added functions to auto-populate, display, and explain current rogue skill values.
* Correct item speed assessment to use inheritance via resolveData().
* Added doSetMod() function and commands to support new extended modifiers functionality.
"script": "attackMaster.js",
"version": "3.5.0",
"version": "4.0.1",
"previousversions": ["1.036","1.038","1.039","1.041","1.042","2.046","1.3.00","1.3.01","1.3.02","1.3.03","1.4.01","1.4.02","1.4.03","1.4.04","1.4.05","1.4.06","1.4.07","1.5.01","1.5.02","1.5.03","2.1.0","2.2.0","2.3.0","2.3.1","2.3.2","2.3.3","3.0.0","3.1.2","3.2.0","3.2.1","3.3.0","3.4.0"],
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@Alicekb Alicekb Feb 4, 2025

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It looks like you're missing the previous version in previousVersions section? or are you intentionally wanting to not include it?

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It should be included. My mistake. I've pushed the corrected script.json version. Please can you release as a matter of urgency as it goes with the rest of the RPGMaster suite v4 release. Thanks

Error in script.json excluded previous version from history
@NBrooks-Roll20 NBrooks-Roll20 merged commit b002fcd into Roll20:master Feb 6, 2025
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3 participants