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  • Added Commerce and money system, with MI-DB-Services & Race-DB-Services.
  • Added weapon proficiency slot management.
  • Major upgrade to table management including table groups.
  • Changed table indexing (e.g. for item variable attribute names) to use table row object-ids, thereby eliminating impact of changing row numbers.
  • Fixed delTableRow() table method so tables can be tidied.
  • New Drag & Drop creatures.
  • Added values to all tradeable database items.
  • More treasure added to the MI-DB-Treasure database.
  • Fixes to the thief skills system.
  • Allow [Return] buttons to be inserted in dialogs even when show more... hyperlink is used.
  • Extended evalAttr() to use ^^field^^ to retrieve character sheet fields.
  • Added new RPGM config options: auto-calculate weapon proficiency slots; allow/disallow more than one weapon specialisation.
  • Added collapsible sections in item dialogs grouping items of similar types.
  • Fixed race queries when not in alphabetised lists.
  • Fixed bugs with weapon attacks per round calculations.
  • Fixed narrative text in database data specifications (e.g. WeapData=[name w:weapon-name,...]) causing invalid inheritance of data from parent objects.

* Added Commerce and money system, with MI-DB-Services & Race-DB-Services.
* Added weapon proficiency slot management.
* Major upgrade to table management including table groups.
* Changed table indexing (e.g. for item variable attribute names) to use table row object-ids, thereby eliminating impact of changing row numbers.
* Fixed delTableRow() table method so tables can be tidied.
* New Drag & Drop creatures.
* Added values to all tradeable database items.
* More treasure added to the MI-DB-Treasure database.
* Fixes to the thief skills system.
* Allow [Return] buttons to be inserted in dialogs even when show more... hyperlink is used.
* Extended evalAttr() to use ^^field^^ to retrieve character sheet fields.
* Added new RPGM config options: auto-calculate weapon proficiency slots; allow/disallow more than one weapon specialisation.
* Added collapsible sections in item dialogs grouping items of similar types.
* Fixed race queries when not in alphabetised lists.
* Fixed bugs with weapon attacks per round calculations.
* Fixed narrative text in database data specifications (e.g. WeapData=[name w:weapon-name,...]) causing invalid inheritance of data from parent objects.
@kfroll20 kfroll20 merged commit eea872a into Roll20:master Sep 4, 2025
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2 participants