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A mandelbrot visualiser in Webassembly

Requires a http server to start. For now scaling or translating the view requires recompiling.

Description

This was a semi-explorative project that was done as a part of 2 week research-internship in Japan. The task was to create a graphical program that could be run on android. As I was acquainted to the raylib library I decided to write the mandelbrott set in C using Raylib for graphics and compiling it to web assembly to make it cross platform.

Dependencies

For running: A http server For recompiling: Emscripten, Raylib

Replication

Follow Raylib - Working for Web I don't remember if I used the makefile or if I compiled in command line (I might have done both) Compile without ASYNCIFY. I found the flag -sGL_ENABLE_GET_PROC_ADDRESS was also needed.

Running

If you are using visual studio you can open a live server from the game.html file and it should work fine. For any other platforms you just need to be able to host a http server. Simple HTTP Server (Fedir Tsapana) worked when running on android.

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