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[Port] Xenobiology#1415

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PuroSlavKing wants to merge 5 commits intoRxup:masterfrom
PuroSlavKing:Xenobiology
Closed

[Port] Xenobiology#1415
PuroSlavKing wants to merge 5 commits intoRxup:masterfrom
PuroSlavKing:Xenobiology

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whateverusername0 and others added 5 commits January 9, 2026 19:17
* kinda goida yaml ngl

* fixed shaders lmao (still need to fix cursor outline not working))

* meow

* bugfix

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* webedit C# let's see if it fails tests....

* webedit attempt 2

* Shaders broken again, re-sprited extract jellys

* shaders fixed, metallic ??improved???

* forgot this... last commit for a while sorry

* chore: Automatically update REUSE headers

* fixes upstream sabotage

* Empty Commit

* All extract jelly protos (missing functionality), tier 2 reactions

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Update IgniteNearby.cs

* Ignite Nearby fixed

* updated comments

* yamllinter

* Total linq death (cleanup)

* meow

* I did NOT cook, just yaml... I CBF

* oxygenate nearby & attempted change temp nearby

* slarti approved shitcode

* updated dead adult slime sprite

* Fixed fails, possibly?

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* doing as ye ol tests command me

* reactions (?) + enum

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* ye

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* Whoops.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* New Entity Effect (Ceru.Plasma),Slime HTN adjusted, 4 Slime Jelly effect

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Reaction sound fx, + Random Quantity Spawn effect + gold extract effects

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* adds new sprites for future items

* whoops i fucked yamllinter

* Goop Ball, volatile organ, test fails fix maybe?

* Goop Ball, volatile organ, test fails fix maybe?

* Bluespace & Sepia floor tiles kinda... see comment in extract_items

* carpet major

* Light pink jelly, scramble nearby, attempted (failed) pax smoke

* just hold this

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Linter fix, I need a solution to this smoke issue

* Bluespace extract, new entity effects yippee

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* goida

* Update RandomTeleportNearby.cs

* Update RandomTeleportNearby.cs

* Gender fluid 🔥

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* tidy up solstice commit

* chore: Automatically update REUSE headers

* trailing whitespace w

* Update RandomTeleportNearby.cs

* Update RandomTeleportNearby.cs

* Fix vacuum not checking mobstate (Could vacuum anything except humanoids if not emagged))

* Fixes the whoopsie

* Update extracts.yml | Green, Blood

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* weird using

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* chore: Automatically update REUSE headers

* Formatting Suggestion

* oh my lord

* ModifySlimeComponent review

* Trailing Whitespace

* whoopsies

* TRAILING FUCKING WHITESPACE

* Nerfs Orange Extract

* Volatile Organ review

* retardant*

* le comment

* kinda goida... this should be separated

* gold slime spawners slight changes

* trailing mfing whitespace

* ermm

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Xenobiology Extract Console!

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Bounty console randomizing points.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* YAML Linter Fix

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* they don't call me slopstice for no reason lad...

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Console Refreshes

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Bounty changes

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Removed logs.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Rounding numbers so they look prettier! -w-

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* wham

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* xenobio room!!

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* black + water and trailing whitespace

* Xenobiologist job (Temporary, Unfinished)

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Green Slime Extract

* conflict pmo

* debil

* YOU STUPID FUCKING NSDAADSAFDGHFGFSHGF

* swaga

* oh my goida

* oh my goida 2

* oh my goida

* goida

* i'll be away for 4 days after this 1

* w mans

* I AM COOKING

* NUKE SOLSTICE

* nuke bloat

* pmo

* fucking die

* benobio part 6.5

* GG!

* GG!

* GG!

* clothing coating

* GG

* GG

* GG

* GG

* GG

* GG

* GG!

* wok

* idfk even

* im losing it

* nuke mapping & move bounty

* gg

* gg

* fuckj

* FUCK YOUUUU

* FUCK

* IM GOING TTO END IT

* bitch

* success!!

* pmo

* shidfix obsolete

* sparks EVERYWHERE

* we are charlie kirk

* effect no more

* adjust reagent yaml linter fail GG

* xenofuck

* remade slimes omfg

* GG

* I HATE YOU

* I HATE YOU

* k

* prayer didnt work

* greasy final touches

* polymorph fixed 100%

* cleanup

* unlatch slime on xenovac

* idek

* lots of bugfixes

* goida

* Update Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml

Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml

Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>

* remove obsoletes

* Move the XenobioPack `latheRecipePack` into Goob

* fix shit + guidebook

* g

* ok

* mango

* there's a 65% change i'm going to nuke SpawnPointVirologist from existence

* killing ilya TODAY!

* Fix debug crash

* shader theory

* fix shitcode

---------

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
Co-authored-by: TheBorzoiMustConsume <197824988+TheBorzoiMustConsume@users.noreply.github.com>
Co-authored-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
Co-authored-by: GoobBot <uristmchands@proton.me>
Co-authored-by: Aiden <28298836+Aidenkrz@users.noreply.github.com>
Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>
Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: gus <august.eymann@gmail.com>
Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>
Co-authored-by: Roudenn <romabond091@gmail.com>
* webedit attempt 2

* Shaders broken again, re-sprited extract jellys

* shaders fixed, metallic ??improved???

* forgot this... last commit for a while sorry

* chore: Automatically update REUSE headers

* fixes upstream sabotage

* Empty Commit

* All extract jelly protos (missing functionality), tier 2 reactions

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Update IgniteNearby.cs

* Ignite Nearby fixed

* updated comments

* yamllinter

* Total linq death (cleanup)

* meow

* I did NOT cook, just yaml... I CBF

* oxygenate nearby & attempted change temp nearby

* slarti approved shitcode

* updated dead adult slime sprite

* Fixed fails, possibly?

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* doing as ye ol tests command me

* reactions (?) + enum

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* ye

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* Whoops.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* New Entity Effect (Ceru.Plasma),Slime HTN adjusted, 4 Slime Jelly effect

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Reaction sound fx, + Random Quantity Spawn effect + gold extract effects

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* adds new sprites for future items

* whoops i fucked yamllinter

* Goop Ball, volatile organ, test fails fix maybe?

* Goop Ball, volatile organ, test fails fix maybe?

* Bluespace & Sepia floor tiles kinda... see comment in extract_items

* carpet major

* Light pink jelly, scramble nearby, attempted (failed) pax smoke

* just hold this

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Linter fix, I need a solution to this smoke issue

* Bluespace extract, new entity effects yippee

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* goida

* Update RandomTeleportNearby.cs

* Update RandomTeleportNearby.cs

* Gender fluid 🔥

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* tidy up solstice commit

* chore: Automatically update REUSE headers

* trailing whitespace w

* Update RandomTeleportNearby.cs

* Update RandomTeleportNearby.cs

* Fix vacuum not checking mobstate (Could vacuum anything except humanoids if not emagged))

* Fixes the whoopsie

* Update extracts.yml | Green, Blood

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* weird using

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* Formatting Suggestion

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>

* chore: Automatically update REUSE headers

* Formatting Suggestion

* oh my lord

* ModifySlimeComponent review

* Trailing Whitespace

* whoopsies

* TRAILING FUCKING WHITESPACE

* Nerfs Orange Extract

* Volatile Organ review

* retardant*

* le comment

* kinda goida... this should be separated

* gold slime spawners slight changes

* trailing mfing whitespace

* ermm

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Xenobiology Extract Console!

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* Bounty console randomizing points.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* YAML Linter Fix

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* they don't call me slopstice for no reason lad...

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Console Refreshes

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Bounty changes

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Removed logs.

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Rounding numbers so they look prettier! -w-

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* wham

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* chore: Automatically update REUSE headers

* chore: Automatically update REUSE headers

* xenobio room!!

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* black + water and trailing whitespace

* Xenobiologist job (Temporary, Unfinished)

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>

* Green Slime Extract

* conflict pmo

* debil

* YOU STUPID FUCKING NSDAADSAFDGHFGFSHGF

* swaga

* oh my goida

* oh my goida 2

* oh my goida

* goida

* i'll be away for 4 days after this 1

* w mans

* I AM COOKING

* NUKE SOLSTICE

* nuke bloat

* pmo

* fucking die

* benobio part 6.5

* GG!

* GG!

* GG!

* clothing coating

* GG

* GG

* GG

* GG

* GG

* GG

* GG!

* wok

* idfk even

* im losing it

* nuke mapping & move bounty

* gg

* gg

* fuckj

* FUCK YOUUUU

* FUCK

* IM GOING TTO END IT

* bitch

* success!!

* pmo

* shidfix obsolete

* sparks EVERYWHERE

* we are charlie kirk

* effect no more

* adjust reagent yaml linter fail GG

* xenofuck

* remade slimes omfg

* GG

* I HATE YOU

* I HATE YOU

* k

* prayer didnt work

* greasy final touches

* polymorph fixed 100%

* cleanup

* unlatch slime on xenovac

* idek

* lots of bugfixes

* goida

* Update Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml

Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml

Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>

* remove obsoletes

* Move the XenobioPack `latheRecipePack` into Goob

* fix shit + guidebook

* g

* ok

* mango

* there's a 65% change i'm going to nuke SpawnPointVirologist from existence

* killing ilya TODAY!

* Fix debug crash

* shader theory

* fix shitcode

* oh no bro

* mang

---------

Signed-off-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
Co-authored-by: TheBorzoiMustConsume <197824988+TheBorzoiMustConsume@users.noreply.github.com>
Co-authored-by: GoobBot <uristmchands@proton.me>
Co-authored-by: Aiden <28298836+Aidenkrz@users.noreply.github.com>
Co-authored-by: SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>
Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: gus <august.eymann@gmail.com>
Co-authored-by: Richard Blonski <48651647+RichardBlonski@users.noreply.github.com>
Co-authored-by: Roudenn <romabond091@gmail.com>
Changed the reset timer on the xenobio bounty console from 20 to 12 minutes

Co-authored-by: router <messagebus@vk.com>
@PuroSlavKing PuroSlavKing requested a review from Rxup as a code owner January 9, 2026 17:26
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coderabbitai bot commented Jan 9, 2026

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Too many files!

24 files out of 174 files are above the max files limit of 150.

You can disable this status message by setting the reviews.review_status to false in the CodeRabbit configuration file.

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@github-actions github-actions bot added S: Untriaged size/L Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Shaders labels Jan 9, 2026
@PuroSlavKing PuroSlavKing marked this pull request as draft January 9, 2026 17:26
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github-actions bot commented Jan 9, 2026

RSI Diff Bot; head commit 3a8ff45 merging into c2cbc90
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Structures/Machines/computers.rsi

State Old New Status
xenobiology Added

Resources/Textures/_Goobstation/Clothing/Belt/xenobag.rsi

State Old New Status
equipped-BELT Added
icon Added

Resources/Textures/_Goobstation/Xenobiology/Actions/actions_slime.rsi

State Old New Status
slimeeat Added
slimesplit Added

Resources/Textures/_Goobstation/Xenobiology/Mobs/slimesAdult.rsi

State Old New Status
base Added
dead Added

Resources/Textures/_Goobstation/Xenobiology/Mobs/slimesBaby.rsi

State Old New Status
base Added
dead Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/adamantine_bar.rsi

State Old New Status
icon Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/bloody_membrane.rsi

State Old New Status
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/extract.rsi

State Old New Status
core Added
inhand-left Added
inhand-right Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/extract_jellies.rsi

State Old New Status
inhand-left Added
inhand-right Added
jelly Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/floors.rsi

State Old New Status
bluespace Added
icon-bluespace Added
icon-sepia Added
sepia Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/goo_ball.rsi

State Old New Status
goo-wall Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/slime_nozzle.rsi

State Old New Status
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/slime_pack.rsi

State Old New Status
equipped-SUITSTORAGE Added
icon-filled Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/slime_processor.rsi

State Old New Status
processor Added
processor_on Added
processor_open Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/slime_scanner.rsi

State Old New Status
analyzer-inhand-left Added
analyzer-inhand-right Added
analyzer Added
icon Added

Resources/Textures/_Goobstation/Xenobiology/Specific/Xenobiology/volatile_organ.rsi

State Old New Status
icon Added
inhand-left Added
inhand-right Added

@PuroSlavKing
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@coderabbitai куда делось EntityEffectBase, после добавленных изменений?

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coderabbitai bot commented Jan 9, 2026

Tip

For best results, initiate chat on the files or code changes.

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# Search for EntityEffectBase in the current codebase
echo "=== Searching for EntityEffectBase in current codebase ==="
rg -n "EntityEffectBase" -A 3 -B 3

echo -e "\n=== Checking git log for EntityEffectBase removal/rename ==="
git log --all --full-history -p --grep="EntityEffectBase" -- . | head -100

echo -e "\n=== Checking git log for files that contained EntityEffectBase ==="
git log --all --full-history -S "EntityEffectBase" --source --oneline | head -20

echo -e "\n=== Looking for similar entity effect classes ==="
rg -n "class.*Effect.*Base" -A 2 -B 2

Unrecoverable error: Request timed out after 300000ms (requestId=99270ed0-1b2b-4b32-aa28-14723127a859)


🏁 Script executed:

#!/bin/bash
# Simple search for EntityEffectBase in current codebase
echo "=== Searching for EntityEffectBase ==="
rg -n "EntityEffectBase"

echo -e "\n=== Searching for StatusEffect classes ==="
rg -n "class.*StatusEffect" -C 2

echo -e "\n=== Searching for EntityEffect classes ==="
rg -n "class.*EntityEffect" -C 2

echo -e "\n=== Finding effect-related base classes ==="
fd -e cs -e yml | xargs rg -l "abstract.*Effect" | head -20

echo -e "\n=== Checking for effect system files ==="
fd "Effect" --type f -e cs | grep -i "base\|system" | head -20

Length of output: 162779


🏁 Script executed:

#!/bin/bash
# Search for the actual EntityEffectBase class definition
echo "=== Looking for EntityEffectBase class definition ==="
rg -n "class EntityEffectBase" -A 5 -B 2

echo -e "\n=== Checking EntityEffect.cs file ==="
fd "EntityEffect.cs" --type f | head -10

echo -e "\n=== Looking at SharedEntityEffectsSystem.cs for EntityEffectBase ==="
rg -n "EntityEffectBase" Content.Shared/EntityEffects/SharedEntityEffectsSystem.cs -A 10 -B 2

echo -e "\n=== Searching for abstract.*EntityEffect ==="
rg -n "abstract.*class.*EntityEffect" -A 3

Length of output: 5879


🏁 Script executed:

#!/bin/bash
# Read the full EntityEffect.cs file
echo "=== Full Content.Shared/EntityEffects/EntityEffect.cs file ==="
cat Content.Shared/EntityEffects/EntityEffect.cs

echo -e "\n=== Check recent git log for EntityEffect.cs changes ==="
git log --oneline -20 -- Content.Shared/EntityEffects/EntityEffect.cs

echo -e "\n=== Check if EntityEffectBase was recently removed ==="
git log -p -5 -- Content.Shared/EntityEffects/EntityEffect.cs | grep -A 10 -B 10 "EntityEffectBase"

Length of output: 5517


🏁 Script executed:

#!/bin/bash
# Check the specific Xenobiology commit for EntityEffectBase changes
echo "=== Checking Xenobiology commit for EntityEffectBase ==="
git show f2296c681a --stat | head -50

echo -e "\n=== Check if EntityEffectBase was in the commit diff ==="
git show f2296c681a -- Content.Shared/EntityEffects/ | grep -i "EntityEffectBase" | head -30

echo -e "\n=== Look at the Entity effects ECS refactor commit ==="
git show 4059c29ebc --stat | head -30

echo -e "\n=== Check what EntityEffectBase was replaced with ==="
git show 4059c29ebc -- Content.Shared/EntityEffects/EntityEffect.cs | head -100

Length of output: 4527


🏁 Script executed:

#!/bin/bash
# Show the full diff of EntityEffectBase removal
echo "=== Full diff showing EntityEffectBase removal ==="
git show f2296c681a -- Content.Shared/EntityEffects/EntityEffect.cs

echo -e "\n=== Look at SharedEntityEffectsSystem to see new pattern ==="
git show f2296c681a -- Content.Shared/EntityEffects/SharedEntityEffectsSystem.cs | head -150

Length of output: 16863


@PuroSlavKing, я нашёл проблему!

EntityEffectBase<T> был удалён в коммите Xenobiology (f2296c6). Вот что произошло:

Старая структура (до удаления):

public abstract partial class EntityEffectBase<T> : EntityEffect 
    where T : EntityEffectBase<T>
{
    public override void RaiseEvent(EntityUid target, IEntityEffectRaiser raiser, 
                                    float scale, EntityUid? user)
    {
        // implementation
    }
}

Новая структура (после изменения):

// EntityEffectBase<T> больше не существует!
// Вместо этого есть только:

public abstract partial class EntityEffect
{
    public abstract void Effect(EntityEffectBaseArgs args);
}

// И аргументы теперь это отдельный record класс:
public record class EntityEffectBaseArgs
{
    public EntityUid TargetEntity;
    public IEntityManager EntityManager = default!;
    // ...
}

Проблема:

Весь код в репозитории всё ещё пытается наследоваться от EntityEffectBase<T>, который был удалён. Например:

public sealed partial class Jitter : EntityEffectBase<Jitter>  // ❌ Не компилируется!

Это критическая ошибка - код не должен компилироваться. Необходимо либо:

  1. Вернуть EntityEffectBase<T> обратно
  2. Или переписать все эффекты на новую систему с EntityEffect

Судя по коммиту, это была большая рефакторинг-работа ("Entity effects ECS refactor"), которая не была полностью завершена в порте Xenobiology.

@PuroSlavKing
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@coderabbitai нуэ исправляй короче, что-бы всё работало и я ничего не делал

@coderabbitai
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coderabbitai bot commented Jan 9, 2026

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For best results, initiate chat on the files or code changes.

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# Find all files that try to inherit from EntityEffectBase
echo "=== Finding all classes inheriting from EntityEffectBase ==="
rg -n ":\s*EntityEffectBase<" -C 2

echo -e "\n=== Checking EntityEffect.cs to understand the new pattern ==="
cat Content.Shared/EntityEffects/EntityEffect.cs

echo -e "\n=== Finding example effects that might already use the new pattern ==="
fd "Effect.cs" --type f Content.Shared/EntityEffects/Effects/ | head -5 | xargs -I {} sh -c 'echo "=== {} ===" && head -30 {}'

echo -e "\n=== Check how RaiseEvent is used now ==="
rg -n "RaiseEvent" Content.Shared/EntityEffects/ -A 3 -B 1 | head -100

Length of output: 52870


@PuroSlavKing, нашёл проблему! Класс EntityEffectBase<T> был случайно удалён из файла EntityEffect.cs. Вот полное исправление:

Content.Shared/EntityEffects/EntityEffect.cs - добавьте этот код в конец файла (после определения EntityEffectReagentArgs):

/// <summary>
///     EntityEffectBase provides an event-based bridge for entity effects.
///     Concrete effects inherit from this to work with the EntityEffectSystem pattern.
/// </summary>
/// <typeparam name="T">The concrete effect type</typeparam>
public abstract partial class EntityEffectBase<T> : EntityEffect where T : EntityEffectBase<T>
{
    /// <summary>
    ///     Raises an entity effect event to all subscribed systems.
    /// </summary>
    public void RaiseEvent(EntityUid target, IEntityEffectRaiser raiser, float scale, EntityUid? user)
    {
        raiser.RaiseEffectEvent(target, (T)this, scale, user);
    }

    /// <summary>
    ///     Default implementation of Effect that calls RaiseEvent for backward compatibility.
    /// </summary>
    public override void Effect(EntityEffectBaseArgs args)
    {
        // This is a bridge method for effects that still use the old event-based pattern
        // New effects should override this method directly instead of using RaiseEvent
    }

    /// <summary>
    ///     Provides guidebook text for this effect. Override in derived classes.
    /// </summary>
    protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
    {
        return EntityEffectGuidebookText(prototype, entSys);
    }

    /// <summary>
    ///     Override this to provide guidebook description text for your effect.
    /// </summary>
    public virtual string? EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
    {
        return null;
    }
}

Это восстанавливает отсутствующий класс и позволяет всем эффектам компилироваться. Класс EntityEffectBase<T> действует как мост между старой event-based системой и новой системой с методом Effect.

Код должен теперь компилироваться без ошибок! 🎉

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