Added a VRC Light Volumes version of the custom table shader. Change if yourself if using.
Added 3 tables from the VRCBCE package (metal, scifi, main)
Added two variant prefabs, (All tables, VRCBCE tables only)
Pocket shape is now defined by the intersection of two circles, allowing for more accurate pocket shapes
Fix LoD issue with pocket blockers state not changing if match start was not witnessed
Fix a bug where teams could be inverted when switching to snooker after playing 4Ball
Optimize cue's FixedUpdate() a bit, running correct code for owner/non-owner, this may fix a rare bug where cue becomes un-grabbable