g# riblt-rust Rust port of RIBLT library by yang1996.
Implementation of Rateless Invertible Bloom Lookup Tables (Rateless IBLTs), as proposed in paper Practical Rateless Set Reconciliation by Lei Yang, Yossi Gilad, and Mohammad Alizadeh. Preprint available at arxiv.org/abs/2402.02668.
To use this library, implement a Symbol trait, and create Encoder or Decoder objects to encode and decode symbols.
fn zero() -> Self- Create a zero symbol.fn xor(&self, other: &Self) -> Self- XOR of this symbol and another symbol.fn hash(&self) -> u64- Calculate a hash of the symbol.
Example implementation for 64-bit integer symbols:
use riblt::*;
use std::hash::{SipHasher, Hasher};
pub type MyU64 = u64;
impl Symbol for MyU64 {
fn zero() -> MyU64 {
return 0;
}
fn xor(&self, other: &MyU64) -> MyU64 {
return self ^ other;
}
fn hash(&self) -> u64 {
let mut hasher = SipHasher::new_with_keys(123, 456);
hasher.write_u64(*self);
return hasher.finish();
}
}Encoder::<T>::new()- Create a new Encoder for symbols of typeT.enc.reset()- Reset the Encoder state.enc.add_symbol(symbol: &T)- Add a new symbol to the Encoder.enc.produce_next_coded_symbol() -> CodedSymbol<T>- Produce the next coded symbol that can be decoded by the Decoder.
use riblt::*;
fn foo() {
let mut enc = Encoder::<MyU64>::new();
let symbols : [MyU64; 5] = [ 1, 2, 3, 4, 5 ];
for x in symbols {
enc.add_symbol(&x);
}
let coded = enc.produce_next_coded_symbol();
// send symbol to the decoder...
}Decoder::<T>::new()- Create a new Decoder for symbols of typeT.dec.reset()- Reset the Decoder state.dec.add_symbol(symbol: &T)- Add a new symbol to the Decoder.dec.add_coded_symbol(symbol: &CodedSymbol<T>)- Add a new coded symbol to the Decoder.dec.try_decode()- Try to decode added symbols. May returnsErr(InvalidDegree).dec.decoded()- Returnstrueif all added coded symbols where decoded.dec.get_remote_symbols() -> Vec<HashedSymbol<T>>- Returns an array of decoded remote symbols.dec.get_local_symbols() -> Vec<HashedSymbol<T>>- Returns an array of local symbols.
Remote and local symbols can be accessed directly via Decoder properties:
dec.remote.symbols,dec.local.symbols.
use riblt::*;
fn foo() {
let symbols : [CodedSymbol<MyU64>; 5] = ...;
let mut dec = Decoder::<MyU64>::new();
for i in 0..symbols.len() {
dec.add_coded_symbol(&symbols[i]);
}
if dec.try_decode().is_err() {
// Decoding error...
}
if dec.decoded() {
// Success...
}
}For the complete example see test example in src/tests.rs.
The binary in this project demonstrates a multi-phase log reconciliation between distributed nodes.
Open two terminals and launch a node in each:
Terminal 1 (Node A):
cargo run -- --id A --port 8000Terminal 2 (Node B):
cargo run -- --id B --port 8001Add unique entries to each node's log:
To Node A:
cargo run -- --id A --port 8000 --append "Entry from Alice"To Node B:
cargo run -- --id B --port 8001 --append "Entry from Bob"Trigger the reconciliation from Node A:
cargo run -- --id A --port 8000 --sync-with 8001The nodes will:
- Reconcile Checkpoints (bucket hashes) to find mismatching log segments.
- Reconcile Individual Entries within those segments.
- Fetch the actual text payloads for missing entries.
The full reconciliation logic is verified by an integration test:
Trigger the reconciliation from Node A:
cargo run -- --id A --port 8000 --sync-with 8001The nodes will:
- Reconcile Checkpoints (bucket hashes) to find mismatching log segments.
- Reconcile Individual Entries within those segments.
- Fetch the actual text payloads for missing entries.
The full reconciliation logic is verified by an integration test:
cargo test --test sync_test -- --nocaptureFor a detailed technical breakdown of the protocol and data structures, see Spec.md.