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Software Design Patterns

Learn software design patterns and related concepts with Java programming language.

This repository is a collection of examples and explanations of various software design patterns implemented in Java. It is intended to help developers understand, learn, and apply design patterns effectively in real-world software development.

๐Ÿ“š What Youโ€™ll Learn

  • Creational Patterns (e.g., Singleton, Factory, Builder)
  • Structural Patterns (e.g., Adapter, Decorator, Composite)
  • Behavioral Patterns (e.g., Observer, Strategy, Command)
  • SOLID Principles
  • Best practices and real-world use cases

๐Ÿ“ Structure

Each pattern is implemented in a separate folder containing:

  • Java source code
  • README with explanation and UML diagram (if applicable)
  • Example usage

๐Ÿ›  Requirements

  • Java 8 or above
  • Any Java IDE (e.g., IntelliJ IDEA, Eclipse)
  • Basic understanding of Object-Oriented Programming (OOP)

๐Ÿš€ Getting Started

  1. Clone the repository:

    git clone https://github.com/SamiurRahmanMukul/software-design-patterns.git